Saber Cat Update!
Konbanwa! its 8.30pm! jus finished dinner gonna update some ygo stuff!
Saber cats are starting to win tournaments.
hope to see them become more dominant!
*coped from shriek*
Free Space estate kashima official konami tournament
First place deck: Saber cat
22 monsters:
1 envoy of hades gors
1 tragoedia
2 rescue cat
2 summon priest
3 X-saber airbellum
3 XX-saber faultroll
2 X-saber passiul
2 XX-saber Reijigra
1 Frembell Magical
1 Des koala
1 Ryko lightlord hunter
1 koalakko
1 sangan
1 neo spacian black panther
15 Magic:
1 monster reborn
1 giant trunade
2 hand destruction
1 heavy storm
1 brain control
2 mind control
3 one for one
2 pot of avarice
2 foolish burial
5 traps:
1 torrential tribute
2 limit rebirth
2 gatoms urgent orders
btw, 2nd and 3rd placings were also Saber Cats. no decklists shown though.
Saty Houfu shop official konami tournament
1st place deck: Saber Cat
22 monsters:
1 envoy of hades gors
2 rescue cat
2 summon priest
3 X-saber airbellum
3 XX-saber faultroll
2 ryko lightlord hunter
3 XX-saber reijigra
1 koalakko
1 X-saber palomlo
3 luminous lightlord summoner
1 Wolf lightlord beast
17 magic:
1 heavy storm
1 giant trunade
3 one for one
1 monster reborn
1 brain control
2 solar exchange
2 foolish burial
1 card of safe return
1 pot of avarice
1 card of destruction
3 upstart goblin
2 trap:
2 rainbow life
2nd deck really intersting.
mixing lightlords too...
guess he uses the lightlords for fast discarding?
so as to discard all the required stuff for the otk...
eg. solar recharge for fast discard?
lumina end turn effect discard 3 and lumina's reviving effect supports COSR.
ryko also helps destroy card and top 3 cards.
rainbow life is interesting too lol
for the turn u increase lp for both battle and effect damages instead of taking the damage
notice the 3 upstart goblin too.
who cares abt giving opponent 1k lp when u can finish him off in the eternal loop?
realli creative playing with lightlords to discard the cards needed for the combo...
it might actually be quite fast for the OTK to come.
the things required for the otk as follows:
2 faultroll in hand/1 faultroll in hand another in grave
1 one for one
1 rescue cat
so all these crazy discards might actually realli facilitate the otk...
but is it consistent? cant realli tell...
the discards also mus count on luck...
but he won first place though...
if im crazy enough on a certain day...i might try out this deck...
these days realli bored sia....
feel like organizing a mini tournament for people in my sch
but of cos no one would support la lol
and no one would bother so...
...
i finally finished my Saber cat...
finally obtained the onli card i lacked:
Golden Sealed Chest.
people pls comment and tag on tagboard! and also can giv me suggestions on wad to post? hahas
Shoutouts:
-hey Rauzes! thx for supporting!
-hi Callen, thx for supporting too lol good luck with ur ygo stuff lol
-yo stan, thx for lending me money to get golden sealed chest and grats on err somewhat completing ur lightlord deck i guess?
-ciaossu sean, thx for supporting even though u dun even giv a damn abt ygo LOL =D
-yo jj! goodluck with the white girl LOL
-to other readers, thx for reading lol pls tag more -___-
till next time!
Thursday, April 30, 2009
Monday, April 27, 2009
XX-NEKO
yes its completed!
my special form of rescue cat synchro!
i tink NO ONE in the world has this build!! haha!
maybe im wrong but i havet seen anyone with a similar build!
here goes!
xx-neko!
XX-NEKO
decklist:
1 gors
2 summon priest
2 rescue cat
1 sangan
1 sea koala
3 x-saber airbellum
3 xx-saber faultroll
2 x-saber passiul
2 gravekeeper spy
1 gravekeeper guard
2 marauding captain
1 book of moon
3 cold wave
1 monster reborn
1 heavy storm
1 giant trunade
1 MST
1 mind control
1 golden sealed chest
1 brain control
3 pot of avarice
2 bottomless traphole
1 torrential tribute
1 mirror force
1 trapdust shoot
2 truth reinforce
Synchro Pile:
1 ally of justice catastor
1 brionac dragon of ice boundary
2 dark dive bomber
1 natural beast
2 natural balkion
2 XX-saber gatmuz
2 aracanite magician
1 goyou guardian
1 black rose dragon
1 x-saber urbellum
1 mist wurm
there u go the deck!
test decked it.
otk possibility is HIGH.
realli high haha
theres seriously lots of otk methods
people in 4p2 would noe how crazy i am even tinking of otk methods during debate test!
u guys shld noe all the normal AKB otk stuff
2 DDB...etc
this deck has more!
its becos of faultroll
faultroll is seriously gay.
XX-Saber Faultroll
earth/level 6/warrior
2400/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 "X-Saber" monster from your Graveyard.
Truth reinforce
normal trap
Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. During the turn this card was activated, you cannot enter your Battle Phase.
know wads the use of this card? X-saber passiul!
X-saber Passiul
earth/warrior/level 2/tuner/ attack 100 def 0
This card cannot be destroyed by battle. While this card is face-up on the field, you take 1000 damage during each of your opponent's Standby Phases.
best thing abt passiul. use with truth reinforce. block ur opponent mosnter attack. prevent otk. AND. truth reinforce is chainable! opponent mst it, u chain lor -.-
passiul cant be destroyed by battle which is a good thing
AND its a TUNER! HAHA! tune with gravekeeper for lv 6 blah
one thing to note. in this deck he is good too as he provides more consistency.
XX-saber faultroll requires 2 or more x-saber monsters. therefore passiul suits the role!
realli cool card.
btw, passiul + faultroll = level 8 synchro! haha!
next. marauding captain. ur mus be asking. y this shitty card?
hoho its damn good here!
summon MC (marauding captain), then can summon another lv 4 or lesser mosnter
summon airbellum or passiul.
both r earths.
tat means: natural beast/natural balkion!
and it helps with the otk process.
theres too many sycnhro possibilities i cant realli explain all here lol
normal otk method:
flip spy, summon another spy.
summon cat get 2 airbeullum out.
SS faultroll from hand.
synchro 2 airbellum with 2 spies to get out AKB and DDB
faultroll effect revive airbellum.
AKB bao opponent field
all attack
400 + 2600 + 1600 + 2400 = 7000
then jus tribute with DDB for the win...
and even if u dun succeed.
ur opponent has already lost 3 cards
other methods include:
flip spy get another spy (note tat it mustnt always be spy..can be priest or guard)
summon cat get 2 airbellum
SS faultroll from hand
synchro AKB bao opponent field
faultroll effect revive ur airbellum
all attack
400 + 1600 + 1600 + 2400 = 6000
opponent drops 2 cards and lost 2 cards due to AKB effect.
main phase 2. synchro out gatmuz using airbellum and gatmuz.
use gatmuz effect tribute ur last airbellum discard ur opponent 1 card in hand.
opponent total card lost = 5
opponent total damage = 6000
nice!
u onli use 3 cards (well maybe we hav to +1 more if we take into consideration cold wave/heavy storm/giant trunade) while ur opponent loses 5 cards and 6k lp!
above 2 r jus 2 particular combos still gt many more!
wow i realised i toked a lot of crap. but its realli a damn fun deck!
realli can synchro a lot LOL
btw ive stopped trying to play the deck u saw in the video
the XX-saber infinite combo, discarding opponent whole hand or winning by DDB.
tested it. it was realli inconsistent.
seriously the combo hardly works.....
stay tuned for next post!
ciao!
yes its completed!
my special form of rescue cat synchro!
i tink NO ONE in the world has this build!! haha!
maybe im wrong but i havet seen anyone with a similar build!
here goes!
xx-neko!
XX-NEKO
decklist:
1 gors
2 summon priest
2 rescue cat
1 sangan
1 sea koala
3 x-saber airbellum
3 xx-saber faultroll
2 x-saber passiul
2 gravekeeper spy
1 gravekeeper guard
2 marauding captain
1 book of moon
3 cold wave
1 monster reborn
1 heavy storm
1 giant trunade
1 MST
1 mind control
1 golden sealed chest
1 brain control
3 pot of avarice
2 bottomless traphole
1 torrential tribute
1 mirror force
1 trapdust shoot
2 truth reinforce
Synchro Pile:
1 ally of justice catastor
1 brionac dragon of ice boundary
2 dark dive bomber
1 natural beast
2 natural balkion
2 XX-saber gatmuz
2 aracanite magician
1 goyou guardian
1 black rose dragon
1 x-saber urbellum
1 mist wurm
there u go the deck!
test decked it.
otk possibility is HIGH.
realli high haha
theres seriously lots of otk methods
people in 4p2 would noe how crazy i am even tinking of otk methods during debate test!
u guys shld noe all the normal AKB otk stuff
2 DDB...etc
this deck has more!
its becos of faultroll
faultroll is seriously gay.
XX-Saber Faultroll
earth/level 6/warrior
2400/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 "X-Saber" monster from your Graveyard.
Truth reinforce
normal trap
Special Summon 1 Level 2 or lower Warrior-Type monster from your Deck. During the turn this card was activated, you cannot enter your Battle Phase.
know wads the use of this card? X-saber passiul!
X-saber Passiul
earth/warrior/level 2/tuner/ attack 100 def 0
This card cannot be destroyed by battle. While this card is face-up on the field, you take 1000 damage during each of your opponent's Standby Phases.
best thing abt passiul. use with truth reinforce. block ur opponent mosnter attack. prevent otk. AND. truth reinforce is chainable! opponent mst it, u chain lor -.-
passiul cant be destroyed by battle which is a good thing
AND its a TUNER! HAHA! tune with gravekeeper for lv 6 blah
one thing to note. in this deck he is good too as he provides more consistency.
XX-saber faultroll requires 2 or more x-saber monsters. therefore passiul suits the role!
realli cool card.
btw, passiul + faultroll = level 8 synchro! haha!
next. marauding captain. ur mus be asking. y this shitty card?
hoho its damn good here!
summon MC (marauding captain), then can summon another lv 4 or lesser mosnter
summon airbellum or passiul.
both r earths.
tat means: natural beast/natural balkion!
and it helps with the otk process.
theres too many sycnhro possibilities i cant realli explain all here lol
normal otk method:
flip spy, summon another spy.
summon cat get 2 airbeullum out.
SS faultroll from hand.
synchro 2 airbellum with 2 spies to get out AKB and DDB
faultroll effect revive airbellum.
AKB bao opponent field
all attack
400 + 2600 + 1600 + 2400 = 7000
then jus tribute with DDB for the win...
and even if u dun succeed.
ur opponent has already lost 3 cards
other methods include:
flip spy get another spy (note tat it mustnt always be spy..can be priest or guard)
summon cat get 2 airbellum
SS faultroll from hand
synchro AKB bao opponent field
faultroll effect revive ur airbellum
all attack
400 + 1600 + 1600 + 2400 = 6000
opponent drops 2 cards and lost 2 cards due to AKB effect.
main phase 2. synchro out gatmuz using airbellum and gatmuz.
use gatmuz effect tribute ur last airbellum discard ur opponent 1 card in hand.
opponent total card lost = 5
opponent total damage = 6000
nice!
u onli use 3 cards (well maybe we hav to +1 more if we take into consideration cold wave/heavy storm/giant trunade) while ur opponent loses 5 cards and 6k lp!
above 2 r jus 2 particular combos still gt many more!
wow i realised i toked a lot of crap. but its realli a damn fun deck!
realli can synchro a lot LOL
btw ive stopped trying to play the deck u saw in the video
the XX-saber infinite combo, discarding opponent whole hand or winning by DDB.
tested it. it was realli inconsistent.
seriously the combo hardly works.....
stay tuned for next post!
ciao!
Sunday, April 26, 2009
Dark World Demonic Roar?
posting this deck out for marcus! cheers!
Monsters[24]:
1x Dark Armed Dragon
1x Gorz, Emissary of Darkness
1x Tragoedia
3x Goldd, Wu-Lord of Dark World
2x Sillva, Warlord of Dark World
1x Chaos Sorcerer
3x Broww, Huntsman of Dark World
2x Demonic Roaring God Raven
2x Demonic Roaring God Cruz
1x Demonic Roaring God Solcius
1x Demonic Roaring God Grimlo
1x Demonic Roaring God Topy
3x Honest
1x Sangan
1x Morphing Jar
Spells[13]:
3x Dark World Dealings
3x Dark World Lightning
2x Pot of Avarice
1x Brain Control
1x Card Destruction
1x Heavy Storm
1x Giant Trunade
1x Monster Reborn
Traps[4]:
1x Torrential Tribute
1x Mirror Force
2x Bottomless Trap Hole
Extra Deck[15]:
2x Demonic Roaring God Valkiris
1x Demonic Roaring God Levuathan
1x Goyo Guardian
1x Stardust Dragon
1x Colossal Fighter
1x Brionac, Dragon of Ice Boundary
1x Ally of Justice - Catastor
1x Black Rose Dragon
1x Mental Sphere Archfiend
1x Dark End Dragon
1x Light End Dragon
1x Mist Wurm
2x Dark Dive Bomber
posting this deck out for marcus! cheers!
Monsters[24]:
1x Dark Armed Dragon
1x Gorz, Emissary of Darkness
1x Tragoedia
3x Goldd, Wu-Lord of Dark World
2x Sillva, Warlord of Dark World
1x Chaos Sorcerer
3x Broww, Huntsman of Dark World
2x Demonic Roaring God Raven
2x Demonic Roaring God Cruz
1x Demonic Roaring God Solcius
1x Demonic Roaring God Grimlo
1x Demonic Roaring God Topy
3x Honest
1x Sangan
1x Morphing Jar
Spells[13]:
3x Dark World Dealings
3x Dark World Lightning
2x Pot of Avarice
1x Brain Control
1x Card Destruction
1x Heavy Storm
1x Giant Trunade
1x Monster Reborn
Traps[4]:
1x Torrential Tribute
1x Mirror Force
2x Bottomless Trap Hole
Extra Deck[15]:
2x Demonic Roaring God Valkiris
1x Demonic Roaring God Levuathan
1x Goyo Guardian
1x Stardust Dragon
1x Colossal Fighter
1x Brionac, Dragon of Ice Boundary
1x Ally of Justice - Catastor
1x Black Rose Dragon
1x Mental Sphere Archfiend
1x Dark End Dragon
1x Light End Dragon
1x Mist Wurm
2x Dark Dive Bomber
Saturday, April 25, 2009
XX Saber Strikes Again!
this time in the form of DDB
check it out
so we can see tat the requirements for this ftk is actually:
1 rescue cat
1 one for one
2 XX-saber faultroll
and u nid ur opponent to hav no counters like bottomless or torrential so we might wanna include 1 heavy storm/ 1 giant truande
ive jus tested decked the previous version.
it wasnt successful
inconsistent. the combo never seemed to work
onli if u hav got a god hand or something...
this time in the form of DDB
check it out
so we can see tat the requirements for this ftk is actually:
1 rescue cat
1 one for one
2 XX-saber faultroll
and u nid ur opponent to hav no counters like bottomless or torrential so we might wanna include 1 heavy storm/ 1 giant truande
ive jus tested decked the previous version.
it wasnt successful
inconsistent. the combo never seemed to work
onli if u hav got a god hand or something...
XX-Saber Neko???
While some really lucky people hav lots of fun playing Stardust accelerator
and having lots of fun meng dueling to get lots of DP to spam packs in order to get judgment dragon and honest, i on the other hand, hav seriously nothing to do...
how nice a DS and a stardust accelerator game can drop from the sky lol
but i guess its best i nt hav a DS and SA game...
if nt ill most probably be playing it 24/7! zzz
anyway all the best to stan trying to get his judgment dragon and honest LOL
anyway back to topic
Currently making a XX-saber neko deck.
inspired by BblueFukuoka's video.
my deck is gonna be quite similar to his.
wanna try out whether its consistent...
will post decklist soon once ive test decked
While some really lucky people hav lots of fun playing Stardust accelerator
and having lots of fun meng dueling to get lots of DP to spam packs in order to get judgment dragon and honest, i on the other hand, hav seriously nothing to do...
how nice a DS and a stardust accelerator game can drop from the sky lol
but i guess its best i nt hav a DS and SA game...
if nt ill most probably be playing it 24/7! zzz
anyway all the best to stan trying to get his judgment dragon and honest LOL
anyway back to topic
Currently making a XX-saber neko deck.
inspired by BblueFukuoka's video.
my deck is gonna be quite similar to his.
wanna try out whether its consistent...
will post decklist soon once ive test decked
Friday, April 24, 2009
XX-Saber
dunnid to explain rite?
can see how imba this is rite?
...
jus for some info:
XX-Saber Faultroll
earth/level 6/warrior
2400/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 "X-Saber" monster from your Graveyard.
XX-Reijigra
Earth/level 1/beast warrior
200/1000
When this card is Normal Summoned or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
XX-Saber Gatmuz
earth/level 9/beast warrior
3100/2600
1 Tuner Monster + 1 or more EARTH Monsters
Activate by Tributing 1 "X-Saber" monster you control. Your opponent discards 1 card randomly from their hand.
One For One
normal magic
Send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 1 monster from your hand or Deck.
im tinking of trying out the deck lol. from the video cant realli tell much...the deck could hav been stacked or it could hav been seriously pure luck?
gonna try it though.
love the name One for One.
realli cool.
ciao
dunnid to explain rite?
can see how imba this is rite?
...
jus for some info:
XX-Saber Faultroll
earth/level 6/warrior
2400/1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except if you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 "X-Saber" monster from your Graveyard.
XX-Reijigra
Earth/level 1/beast warrior
200/1000
When this card is Normal Summoned or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
XX-Saber Gatmuz
earth/level 9/beast warrior
3100/2600
1 Tuner Monster + 1 or more EARTH Monsters
Activate by Tributing 1 "X-Saber" monster you control. Your opponent discards 1 card randomly from their hand.
One For One
normal magic
Send 1 Monster Card from your hand to the Graveyard to Special Summon 1 Level 1 monster from your hand or Deck.
im tinking of trying out the deck lol. from the video cant realli tell much...the deck could hav been stacked or it could hav been seriously pure luck?
gonna try it though.
love the name One for One.
realli cool.
ciao
hey all!
today school half day! so fun lol
went to Lot 1 with Sean, Stan and jj to watch 17 Again.
well...the show isnt tat awesome....
tink a lot of girls watch it cos of the main guy? lol
anyway the whole cinema was filled with girls
and a lot of screaming -.-
so...nth spectacular happened today...
bt overall still good bah very long never go out relax relax with frens and laugh abt erm matters which i better not state.
dudes wanna ask ur do ur onli tok abt these things when im around?
gawd i hav to change my behavior...
anywae gotta thank Rauzes for the stardust buster playmat! it jus came in. and i believe its his birthday today? happy birthday rauzes!
as promised, the first pic is for rauzes lol showing my decks with the stardustbuster playmat!
2nd pic i finally got my Balkions...
anywaes hope tonite got some ghost shows on channel U lol
to the weird people who i went out with today and who obviously hav a wrong impression abt me and hav lots of assumptions jus becos i hav tat dao look:
want go out tmr hav lunch/dinner or anything?
dunoe y i even bother asking obviously everyone is busy mugging and hav no time.
gtg now! maybe will post again tonite! stay tuned!
haha its quite cool to use 'stay tuned'
has like a double meaning?
sort of like stay tuned for more posts and stay tuned in the context of synchro! lol
argh wadeva bb!
today school half day! so fun lol
went to Lot 1 with Sean, Stan and jj to watch 17 Again.
well...the show isnt tat awesome....
tink a lot of girls watch it cos of the main guy? lol
anyway the whole cinema was filled with girls
and a lot of screaming -.-
so...nth spectacular happened today...
bt overall still good bah very long never go out relax relax with frens and laugh abt erm matters which i better not state.
dudes wanna ask ur do ur onli tok abt these things when im around?
gawd i hav to change my behavior...
anywae gotta thank Rauzes for the stardust buster playmat! it jus came in. and i believe its his birthday today? happy birthday rauzes!
as promised, the first pic is for rauzes lol showing my decks with the stardustbuster playmat!
2nd pic i finally got my Balkions...
anywaes hope tonite got some ghost shows on channel U lol
to the weird people who i went out with today and who obviously hav a wrong impression abt me and hav lots of assumptions jus becos i hav tat dao look:
want go out tmr hav lunch/dinner or anything?
dunoe y i even bother asking obviously everyone is busy mugging and hav no time.
gtg now! maybe will post again tonite! stay tuned!
haha its quite cool to use 'stay tuned'
has like a double meaning?
sort of like stay tuned for more posts and stay tuned in the context of synchro! lol
argh wadeva bb!
Wednesday, April 22, 2009
YGO OCG: Yu-Gi-Oh! Official CAT Game
haha i tink im starting to get addicted to post abt YGO everyday!
ygo is jus too exciting
anyway today im gonna post on my third and final deck
AKB! or simply known as Arcanite Beat.
here goes!
* notice the 2 mystery cards in the synchro pile? mystery cards would be revealed tmr! stay tuned! DD crazy beast already gives u all a clue as to wad the mystery card is. unless you know really little abt YGO! LOL. now seriously does anyone still dunoe wad the card is after ive said D.D crazy beast? *
Decklist:
Main Deck:
1 Dark armed dragon
1 Gors
1 Tragoedia
1 Sangan
1 BF gale of the hurricane
2 rescue cat
2 summon priest
1 koakola
1 DD crazy beast
1 neo spacian black panther
3 X-saber airbellum
3 gravekeeper spy
1 gravekeeper guard
2 mind control
1 heavy storm
1 giant trunade
3 cold wave
1 MST
3 pot of avarice
1 monster reborn
1 brain control
2 book of moon
1 golden sealed chest
2 bottomless traphole
1 mirror force
1 torrential tribute
1 trap dustshoot
1 CCV
Synchro Pile:
1 natural beast
2 brionac dragon of the ice boundary
1 AOJ catastor
1 Mist Wurm
2 dark dive bomber
2 arcanite magician
1 X-saber urbellum
1 goyou guardian
1 black rose dragon
1 ancient fairy dragon
2 MYSTERY CARD
AKB!
normal la OCG all cat cat cat
so of cos join in the cat fun
powerful deck
keep discard opponent hand
can come out arcanite magician easily
cold wave > summon priest/gravekeeper spy tune with airbellum > out arcanite > destroy opponent 2 cards for free
and the normal OTK
summon priest > another summon priest > rescue cat > 2 airbellum > tune 2 DDB > attack attack then tribute both for 8k damage
easy synchro too
easily come out natural beast and MYSTERY CARD
Flaws? if whole game dont draw rescue cat or summon priest......a bit hard to play..
this deck dies to DDV...all cat priest gravekeeper...almost everything dies!
haiz now everyone all side deck 3 DDV with 3 giant orc...sian
tats all for today!
stay tuned for tmr's post on the MYSTERY CARD!
seriously anyone still dunoe wad the card is? lol -.-
bye!
haha i tink im starting to get addicted to post abt YGO everyday!
ygo is jus too exciting
anyway today im gonna post on my third and final deck
AKB! or simply known as Arcanite Beat.
here goes!
* notice the 2 mystery cards in the synchro pile? mystery cards would be revealed tmr! stay tuned! DD crazy beast already gives u all a clue as to wad the mystery card is. unless you know really little abt YGO! LOL. now seriously does anyone still dunoe wad the card is after ive said D.D crazy beast? *
Decklist:
Main Deck:
1 Dark armed dragon
1 Gors
1 Tragoedia
1 Sangan
1 BF gale of the hurricane
2 rescue cat
2 summon priest
1 koakola
1 DD crazy beast
1 neo spacian black panther
3 X-saber airbellum
3 gravekeeper spy
1 gravekeeper guard
2 mind control
1 heavy storm
1 giant trunade
3 cold wave
1 MST
3 pot of avarice
1 monster reborn
1 brain control
2 book of moon
1 golden sealed chest
2 bottomless traphole
1 mirror force
1 torrential tribute
1 trap dustshoot
1 CCV
Synchro Pile:
1 natural beast
2 brionac dragon of the ice boundary
1 AOJ catastor
1 Mist Wurm
2 dark dive bomber
2 arcanite magician
1 X-saber urbellum
1 goyou guardian
1 black rose dragon
1 ancient fairy dragon
2 MYSTERY CARD
AKB!
normal la OCG all cat cat cat
so of cos join in the cat fun
powerful deck
keep discard opponent hand
can come out arcanite magician easily
cold wave > summon priest/gravekeeper spy tune with airbellum > out arcanite > destroy opponent 2 cards for free
and the normal OTK
summon priest > another summon priest > rescue cat > 2 airbellum > tune 2 DDB > attack attack then tribute both for 8k damage
easy synchro too
easily come out natural beast and MYSTERY CARD
Flaws? if whole game dont draw rescue cat or summon priest......a bit hard to play..
this deck dies to DDV...all cat priest gravekeeper...almost everything dies!
haiz now everyone all side deck 3 DDV with 3 giant orc...sian
tats all for today!
stay tuned for tmr's post on the MYSTERY CARD!
seriously anyone still dunoe wad the card is? lol -.-
bye!
Tuesday, April 21, 2009
ABSOLUTE Synchron
hey everyone jus came back from school and feeling real bored, i decided to post another one of my decks!
its known as Absolute Synchron, since u can summon absolute zero and synchro a lot.
As u can see the first pic is the main deck, n the 2nd pic is the synchro pile! haha even my panda plushies are in the pic!
sorry if u cant see the 3 cards betweek DAD and Gors. The 3 cards are all tragoedias
Decklist:
Main Deck:
1 DAD
1 Gors
3 Tragoedia
2 Malicious
2 Dasher
1 airman
2 dark grepher
1 zombie carrier
1 sangan
1 jinzo
3 Deep-Sea Diva
1 needle gilman
1 crystal seer
1 Monster reborn
1 Heavy storm
1 mystical space typhoon
2 cold wave
2 allure of darkness
2 destiny draw
3 miracle fusion
1 brain control
1 mind control
1 reinforcement of the army
1 book of moon
1 torrential tribute
1 C.C.V
2 escape from a different dimension
Synchro Pile:
3 Ehero Absolute Zero
1 Stardust dragon
1 Red daemon dragon
1 dark dive bomber
1 black rose dragon
1 X-saber urbellum
2 dark end dragon
1 mental sphere demon
1 AOJ catastor
1 goyou guardian
1 Brionac dragon of the ice boundary
1 Mist Wurm
This deck basically revolves around synchroing.
Just synchro synchro synchro!!!
Can summon Absolute zero too
the deck doenst really die to CCV as u can see..
most of the monsters r below 1.5k attackat first i actually played treeborn frog with future fusion, the usual stuff of activating future fusion, send malicious and treeborn frog to ur grave...however it wasnt consistent and treeborn frog proved to be a little uselesss...
deep sea diva is really strong allowing for real fast synchro
synchro with malicious then activate Miracle fusion!
here comes the big daddy of ice!
the 2 escape from DD helps with summoning ur used malicious or simply summoning monsters tat u sent out of play with allure of darkness
usually works with jinzo
dasher works here summoning stuff during ur draw phase to help with fast synchro
tradoedia is strong lol
dunnid it? remove with allure!
it helps defend from the stupid airbellums!
Crystal seer basically jus helps speed ur game
this deck is actually really quite fast however there r the usual weaknesses...
oppression...skill drain...and other anti meta stuff really hurts the deck...
im lazy to make a side deck for this deck...
so the sidedeck shld probably hav the usual stuff like Dust Tornado, Royal Opression, 1 more cold wave...giant trunade...
hope to hear ur comments...even though no one even tags...
bye~~~ =D
hey everyone jus came back from school and feeling real bored, i decided to post another one of my decks!
its known as Absolute Synchron, since u can summon absolute zero and synchro a lot.
As u can see the first pic is the main deck, n the 2nd pic is the synchro pile! haha even my panda plushies are in the pic!
sorry if u cant see the 3 cards betweek DAD and Gors. The 3 cards are all tragoedias
Decklist:
Main Deck:
1 DAD
1 Gors
3 Tragoedia
2 Malicious
2 Dasher
1 airman
2 dark grepher
1 zombie carrier
1 sangan
1 jinzo
3 Deep-Sea Diva
1 needle gilman
1 crystal seer
1 Monster reborn
1 Heavy storm
1 mystical space typhoon
2 cold wave
2 allure of darkness
2 destiny draw
3 miracle fusion
1 brain control
1 mind control
1 reinforcement of the army
1 book of moon
1 torrential tribute
1 C.C.V
2 escape from a different dimension
Synchro Pile:
3 Ehero Absolute Zero
1 Stardust dragon
1 Red daemon dragon
1 dark dive bomber
1 black rose dragon
1 X-saber urbellum
2 dark end dragon
1 mental sphere demon
1 AOJ catastor
1 goyou guardian
1 Brionac dragon of the ice boundary
1 Mist Wurm
This deck basically revolves around synchroing.
Just synchro synchro synchro!!!
Can summon Absolute zero too
the deck doenst really die to CCV as u can see..
most of the monsters r below 1.5k attackat first i actually played treeborn frog with future fusion, the usual stuff of activating future fusion, send malicious and treeborn frog to ur grave...however it wasnt consistent and treeborn frog proved to be a little uselesss...
deep sea diva is really strong allowing for real fast synchro
synchro with malicious then activate Miracle fusion!
here comes the big daddy of ice!
the 2 escape from DD helps with summoning ur used malicious or simply summoning monsters tat u sent out of play with allure of darkness
usually works with jinzo
dasher works here summoning stuff during ur draw phase to help with fast synchro
tradoedia is strong lol
dunnid it? remove with allure!
it helps defend from the stupid airbellums!
Crystal seer basically jus helps speed ur game
this deck is actually really quite fast however there r the usual weaknesses...
oppression...skill drain...and other anti meta stuff really hurts the deck...
im lazy to make a side deck for this deck...
so the sidedeck shld probably hav the usual stuff like Dust Tornado, Royal Opression, 1 more cold wave...giant trunade...
hope to hear ur comments...even though no one even tags...
bye~~~ =D
Monday, April 20, 2009
Hey! back again to post my decklist as promised!
well this deck isnt tat complete still trying it out
jus wanna show u guys the basic structure of the deck
hope to hear ur comments =D
sorry that the pics r like tat took the camera with the wrong angle i guess haha
so as u can see the first pic is the main deck followed by the side deck in the 2nd pic in yellow card sleeves and finally the synchro pile
Main deck
Decklist:
1 DAD
2 Dark Nephthys
2 Dark creator
3 sirocco
3 gale
3 shura
2 black lance
2 blizzard
2 vayu
2 dark grepher
3 Qualat
1 monster reborn
1 heavy storm
1 giant trunade
2 cold wave
3 black whirlwind
2 allure of darkness
2 burial from D.D
1 brain control
3 icarus attack
2 escape from D.D
Side Deck
1 phantom of chaos
1 elfen
3 royal decree
2 anti reverse
1 dust tornado
1 torrential tribute
3 D.D.V
Synchro Pile
2 BF arms wing
2 BF armor master
1 stardust dragon
1 red daemon dragon
1 colossal fighter
1 dark end dragon
1 dark dive bomber
1 black rose dragon
1 ancient fairy dragon
1 x-saber urbellum
1 Brionac dragon of ice boundary
1 goyou guardian
1 mental sphere demon
as u can see this deck is not so much of a control deck but more OTK style
cos i simply love OTKs and cant live without them =D
almost all my 3 decks are based on OTKs xD
notice there isnt any Unity of Family in this deck
i realised...
unity of family is supposed to help with OTk however instead if prevents u from OTKing due to the lack of needed cards
so i decided to not play unity of family at all
im considering adding in 1 more blizzard as its really good lol
might be considering adding in some control stuff too
maybe maindecking torrential, bottomless, mirror force etc...
as u can see this deck can realli die to many cards!
Crush card sorts of kills the deck...royal oppression too!
tats where my side deck kicks in!
side decked phantom of chaos as it helps with removing of play monsters for escape from D.D and it also can copy DAD or dark creator effect!
love the D.D.Vs.
tribute sirocco or any 2k or higher dark, GG cats!
anyway gotta go now lots of HW undone! =D
cya! comments are welcomed...
stay tuned for tmr's post!
comments are welcomed! ciao! nid go do HW le! sorry for shot post!
well this deck isnt tat complete still trying it out
jus wanna show u guys the basic structure of the deck
hope to hear ur comments =D
sorry that the pics r like tat took the camera with the wrong angle i guess haha
so as u can see the first pic is the main deck followed by the side deck in the 2nd pic in yellow card sleeves and finally the synchro pile
Main deck
Decklist:
1 DAD
2 Dark Nephthys
2 Dark creator
3 sirocco
3 gale
3 shura
2 black lance
2 blizzard
2 vayu
2 dark grepher
3 Qualat
1 monster reborn
1 heavy storm
1 giant trunade
2 cold wave
3 black whirlwind
2 allure of darkness
2 burial from D.D
1 brain control
3 icarus attack
2 escape from D.D
Side Deck
1 phantom of chaos
1 elfen
3 royal decree
2 anti reverse
1 dust tornado
1 torrential tribute
3 D.D.V
Synchro Pile
2 BF arms wing
2 BF armor master
1 stardust dragon
1 red daemon dragon
1 colossal fighter
1 dark end dragon
1 dark dive bomber
1 black rose dragon
1 ancient fairy dragon
1 x-saber urbellum
1 Brionac dragon of ice boundary
1 goyou guardian
1 mental sphere demon
as u can see this deck is not so much of a control deck but more OTK style
cos i simply love OTKs and cant live without them =D
almost all my 3 decks are based on OTKs xD
notice there isnt any Unity of Family in this deck
i realised...
unity of family is supposed to help with OTk however instead if prevents u from OTKing due to the lack of needed cards
so i decided to not play unity of family at all
im considering adding in 1 more blizzard as its really good lol
might be considering adding in some control stuff too
maybe maindecking torrential, bottomless, mirror force etc...
as u can see this deck can realli die to many cards!
Crush card sorts of kills the deck...royal oppression too!
tats where my side deck kicks in!
side decked phantom of chaos as it helps with removing of play monsters for escape from D.D and it also can copy DAD or dark creator effect!
love the D.D.Vs.
tribute sirocco or any 2k or higher dark, GG cats!
anyway gotta go now lots of HW undone! =D
cya! comments are welcomed...
stay tuned for tmr's post!
comments are welcomed! ciao! nid go do HW le! sorry for shot post!
Sunday, April 19, 2009
BF: taking a deeper look...
Noticed one big problem in a BF deck tat runs Unity of Family. Firstly, and most important, u cant play the vayu combo...since the usual vayu combo includes Dark Grepher to send vayu and Elfen/Sirocco to the grave, dark grepher is a warrior...so if hes in ur grave, Unity of Family cant work.
Also, u cant use DAD, Gors, Dark creator etc...
Unity of family...sadly to say...once again...works in theory however it only works at certain situations in real game play...
Flaws in the deck:
-No monsters in grave, no effect from Unity of family
-Monster get bottomless-ed, again no monster in grave
-not always so lucky
-have monster in grave but cannot manage to swarm
-sometimes it can be a useless card in ur hand as we hav other more important moves to make
-only can rely on attacking
-die to torrential / mirror force / saku / dimension prison etc
-once monster die, a bit hard to have a come back
Therefore, how leh? todays post would be mostly on how to combine the usual BF deck with 2 unity of family cards...
tested it...using 2 unity of family is MUCH better than 3. 2 is enough. 3 sometimes is too much. i might even try out using one. for now, 2.
added the vayu combo stuff, dark grepher and even dark armed into the deck using 2 unity of family.
usually, once u hav used grepher to send thhe required stuff to the grave, he becomes quite useless, jus standing there on the field waiting to die....
so when he really dies, theres a warrior in the grave.
HOW LEH???
Firstly, u can remove 2 darks in ur grave to activate dark nephthys effect. so tat means ur warrior is out of play and not in the grave, which then onli leaves ur grave with winged beast monsters for unity of family.
then ur next standby phase, this bird returns and destroys a S/T on field. Not bad jus hope not so suay the S/T is torrential or bottomless -.-
it also has 2.4k attack so can be DDV-ed
notice its last effect, when its SS, it can destroy a S/T on the field, therefore ive made some changes to the deck, which now includes Escape from a D.D
so the main purpose of escape is:
-revive sirocco from RFG
-revive any dark mosnter which has been removed by dark armed
-revive any monster tat has been out of played by allure of darkness
-revive any monster removed from play by dark creator
-revive any monster removed from play by dark nephthys
Escape from DD actually nt bad. Imagine u hav dark nephthys out of play. set escape. next turn opponent set S/T u faster activate escape, revive dark nephthys then blast the S/T ur opponent jus set and he cant activate it as he jus set it this turn. then u will then also hav a 2.4k attack monster for free
im also playing 1 burial from D.D as u guys noe. Vayu combo. im onli playing one as sometimes u suay suay draw it without any use. so play 1 is enough in this case. burial frmo DD also helps regulate ur grave, making ur grave exactly 3 darks etc.
with dark nephthys, dun hav to worry abt nt being abt to hav only winged beast in ur grave. plus dark nephthys is a winged beast too! =)
also can jus play 2 or 1 unity of family. ive once again reminded myself...attack power isnt everything...haiz...however it does help!
one more thing. DDV is good lol. its a good thing u can set sirocco. then jus set ur DDV. use it next turn. pwn ur opponents rescue cat. then now tat sirocco is in the grave, it can bee synchro material with vayu!
so...will be posting my decklist up soon after ive made some adjustments...
hope it works! i also cant wait for shriek to upload BF decks playing vayu so i can compare...
Fair Play,
Fiar Duel.
Noticed one big problem in a BF deck tat runs Unity of Family. Firstly, and most important, u cant play the vayu combo...since the usual vayu combo includes Dark Grepher to send vayu and Elfen/Sirocco to the grave, dark grepher is a warrior...so if hes in ur grave, Unity of Family cant work.
Also, u cant use DAD, Gors, Dark creator etc...
Unity of family...sadly to say...once again...works in theory however it only works at certain situations in real game play...
Flaws in the deck:
-No monsters in grave, no effect from Unity of family
-Monster get bottomless-ed, again no monster in grave
-not always so lucky
-have monster in grave but cannot manage to swarm
-sometimes it can be a useless card in ur hand as we hav other more important moves to make
-only can rely on attacking
-die to torrential / mirror force / saku / dimension prison etc
-once monster die, a bit hard to have a come back
Therefore, how leh? todays post would be mostly on how to combine the usual BF deck with 2 unity of family cards...
tested it...using 2 unity of family is MUCH better than 3. 2 is enough. 3 sometimes is too much. i might even try out using one. for now, 2.
added the vayu combo stuff, dark grepher and even dark armed into the deck using 2 unity of family.
usually, once u hav used grepher to send thhe required stuff to the grave, he becomes quite useless, jus standing there on the field waiting to die....
so when he really dies, theres a warrior in the grave.
HOW LEH???
Firstly, u can remove 2 darks in ur grave to activate dark nephthys effect. so tat means ur warrior is out of play and not in the grave, which then onli leaves ur grave with winged beast monsters for unity of family.
then ur next standby phase, this bird returns and destroys a S/T on field. Not bad jus hope not so suay the S/T is torrential or bottomless -.-
it also has 2.4k attack so can be DDV-ed
notice its last effect, when its SS, it can destroy a S/T on the field, therefore ive made some changes to the deck, which now includes Escape from a D.D
so the main purpose of escape is:
-revive sirocco from RFG
-revive any dark mosnter which has been removed by dark armed
-revive any monster tat has been out of played by allure of darkness
-revive any monster removed from play by dark creator
-revive any monster removed from play by dark nephthys
Escape from DD actually nt bad. Imagine u hav dark nephthys out of play. set escape. next turn opponent set S/T u faster activate escape, revive dark nephthys then blast the S/T ur opponent jus set and he cant activate it as he jus set it this turn. then u will then also hav a 2.4k attack monster for free
im also playing 1 burial from D.D as u guys noe. Vayu combo. im onli playing one as sometimes u suay suay draw it without any use. so play 1 is enough in this case. burial frmo DD also helps regulate ur grave, making ur grave exactly 3 darks etc.
with dark nephthys, dun hav to worry abt nt being abt to hav only winged beast in ur grave. plus dark nephthys is a winged beast too! =)
also can jus play 2 or 1 unity of family. ive once again reminded myself...attack power isnt everything...haiz...however it does help!
one more thing. DDV is good lol. its a good thing u can set sirocco. then jus set ur DDV. use it next turn. pwn ur opponents rescue cat. then now tat sirocco is in the grave, it can bee synchro material with vayu!
so...will be posting my decklist up soon after ive made some adjustments...
hope it works! i also cant wait for shriek to upload BF decks playing vayu so i can compare...
Fair Play,
Fiar Duel.
Saturday, April 18, 2009
New kind of BF???
hey guys! dont ur find it quite weird that i hav started to blog again! well its becos of YGO -.-
Black Feather. wad do we noe abt them? swarm...otk...DDB...halve attack...
before ANPR was released, the usual BF had only one card in it that had to due with the deck's type: Bird. that card is Icarus attack. Now there is another card from ANPR tat is seriously broken to some extent.
Unity of Family
continuous spell
If all of the monsters in your Graveyard are of only 1 Type, all face-up monsters you control of that Type gain 800 ATK.
notice how this card works. So long u hav a bf in ur grave, all ur other bf gain 800 attack. there is however a part thing to note, if u play this card, u cant play every darkk's best fren, dark armed dragon. u also cant play gors or dark creator. u cant play ANY other monsters with a different type.
800 attack is seriously not a small thing. Sirocco with 2800. Gale with 2100. almost every single BF would hav 2k or more attack. Pls note. if u hav 2 of Unity of family on the field, ur bf gain 1600 attack. Still considered little? lol
even ur bf synchros gain 800 attack too.
Another bad thing is unless u r sure tat ur gonna win the game this turn, its a bad thing if u synchro summon monsters of other types, eg Brionac, Goyou etc.
therefore during mid game its best u rely on arms wing and armor master
dun worry they will hav lots of attack lol
Remember Mystic Plasma zone? this card works the same.
1)activate black whirlwind
2)activate Unity of family
3)activate ultimate offering
4)summon any bf. at this point unity of family's effect would activate first and hav ur bf gain 800 attack. then u search ur deck for another bf. right now ur bf would have 800 more attack, thus u can almost search out any bf u wan.
5)pay 500lp to activate ultimate offering and summon any bf in ur hand or the bf u took from ur deck with black whirlwind.
6)repeat process till u hav a full field
7)OTK
well i test deck using this, however sad to say. it might be fun to use play ur deck like this when ur playing fun matches. however its not wise to play this during competitive games...firstly, its about luck. you cant be confirmed that ur opponent has NO S/T on his field...one torrential screws ur plan. secondly the bad thing abt Unity of family is tat u mus hav at least 1 monster in ur grave. If u hav no monsters in ur grave, the monsters on ur field do not gain the extra 800 attack. Therefore usually the ultimate offering combo is some sort of FTK or maybe 1 or 2 turns later. u dun wanna hav ur opponent set up his field. So its rather inconsistent and hard to pull off.
Now to my next point. remember AKB/Beast synchro's worst nightmare?
Deck Devastation Virus
with unity of family, almost all of ur bfs would hav 2k or more attack so u can play deck devastation virus. seriously DDV is the 'in' card now. play it and u screw ur opponent's AKB or Bf deck or wadeva......
wads DDV's brother?
Crush Card Virus
U can play this card too! isnt it like imba...u can play both DDV and CCV in the new BF. wad r the targets for CCV? cards from ANPR. Vayu of the big flag, Mistral of silver shield and even foehn of iron chain.
now vayu is almost like the famous bf card now. of cos almost everyone would play this card xD its CCV-able and since it belongs to the grave its best for CCV target! ur shld noe abt vayu combo...out of play it from grave with another BF then synchro out. then burial from DD it back then can synchro again. wads good is tat the synchro monsters u summon, if u hav unity of family on the field...hav more than 3k attack!
ok mistral of silver shield in my opinion isnt a really good card. however it does hav some use. firstly, its a tuner. and u do notice tat there are a lot of tuners in the deck. thus u can play Mind control. im gonna try out mind control in my deck =D
next mistral strong's effect is ok bah can protect u and 1.8 isnt tat small. its CCV-able too!
next is Foehn of iron chain. this card can be damn strong if ur playing the OTK combo lol. keep spam summon, summon this, use sirocco add all atack to this card....dunoe leh it most likely has 10k attack or so LOL. overall its direct attack effect is ok bah i guess...its change position effect is quite good. attack le change opponent monster's position then ur other bf attack the monster. plus if u hav Unity of family this card has 1300 attack...if got 2, this card has 2100 attack and can direct damage...
well so how to we actually play this deck? ive tried to test deck on my own. the usual opening move, provided u hav the cards in ur hand, is:
1)set or summon a bf, set Icarus attack!
2)use icarus to clear ur opponents field of cards, note now u hav a monster in grave
3)now then use ur unity of family stuff and the usual BF combos and swarm!
there is a little prob with this deck however its the same prob as all meta decks. The fear of oppression, or anti meta cards...which are realli irritating...
not to worry in ur side deck u might wanna include any of these cards:
royal decree
dust tornado
delta crow - anti reverse
malevolent catastrophe
but there shldnt be much of a prob since the deck already has heavy storm, giant trunade, 3 icarus attack
wont be posting up decklist now as deck isnt realli complete.
still gonna test the deck out
it might not work tat well but ill make improvements!
the thought of using CCV and DDV realli excites me =DDD
and the thought of having a field of a lot of monsters with more than 2k attack
and the finishing move with DDB...
EXCITING DUN U TINK? =DDD
pls comment in tagboard! and shoutout to seany: haha ur the only one who always tag in tagboard even though u dun understand ygo! thx! =DDD
hey guys! dont ur find it quite weird that i hav started to blog again! well its becos of YGO -.-
Black Feather. wad do we noe abt them? swarm...otk...DDB...halve attack...
before ANPR was released, the usual BF had only one card in it that had to due with the deck's type: Bird. that card is Icarus attack. Now there is another card from ANPR tat is seriously broken to some extent.
Unity of Family
continuous spell
If all of the monsters in your Graveyard are of only 1 Type, all face-up monsters you control of that Type gain 800 ATK.
notice how this card works. So long u hav a bf in ur grave, all ur other bf gain 800 attack. there is however a part thing to note, if u play this card, u cant play every darkk's best fren, dark armed dragon. u also cant play gors or dark creator. u cant play ANY other monsters with a different type.
800 attack is seriously not a small thing. Sirocco with 2800. Gale with 2100. almost every single BF would hav 2k or more attack. Pls note. if u hav 2 of Unity of family on the field, ur bf gain 1600 attack. Still considered little? lol
even ur bf synchros gain 800 attack too.
Another bad thing is unless u r sure tat ur gonna win the game this turn, its a bad thing if u synchro summon monsters of other types, eg Brionac, Goyou etc.
therefore during mid game its best u rely on arms wing and armor master
dun worry they will hav lots of attack lol
Remember Mystic Plasma zone? this card works the same.
1)activate black whirlwind
2)activate Unity of family
3)activate ultimate offering
4)summon any bf. at this point unity of family's effect would activate first and hav ur bf gain 800 attack. then u search ur deck for another bf. right now ur bf would have 800 more attack, thus u can almost search out any bf u wan.
5)pay 500lp to activate ultimate offering and summon any bf in ur hand or the bf u took from ur deck with black whirlwind.
6)repeat process till u hav a full field
7)OTK
well i test deck using this, however sad to say. it might be fun to use play ur deck like this when ur playing fun matches. however its not wise to play this during competitive games...firstly, its about luck. you cant be confirmed that ur opponent has NO S/T on his field...one torrential screws ur plan. secondly the bad thing abt Unity of family is tat u mus hav at least 1 monster in ur grave. If u hav no monsters in ur grave, the monsters on ur field do not gain the extra 800 attack. Therefore usually the ultimate offering combo is some sort of FTK or maybe 1 or 2 turns later. u dun wanna hav ur opponent set up his field. So its rather inconsistent and hard to pull off.
Now to my next point. remember AKB/Beast synchro's worst nightmare?
Deck Devastation Virus
with unity of family, almost all of ur bfs would hav 2k or more attack so u can play deck devastation virus. seriously DDV is the 'in' card now. play it and u screw ur opponent's AKB or Bf deck or wadeva......
wads DDV's brother?
Crush Card Virus
U can play this card too! isnt it like imba...u can play both DDV and CCV in the new BF. wad r the targets for CCV? cards from ANPR. Vayu of the big flag, Mistral of silver shield and even foehn of iron chain.
now vayu is almost like the famous bf card now. of cos almost everyone would play this card xD its CCV-able and since it belongs to the grave its best for CCV target! ur shld noe abt vayu combo...out of play it from grave with another BF then synchro out. then burial from DD it back then can synchro again. wads good is tat the synchro monsters u summon, if u hav unity of family on the field...hav more than 3k attack!
ok mistral of silver shield in my opinion isnt a really good card. however it does hav some use. firstly, its a tuner. and u do notice tat there are a lot of tuners in the deck. thus u can play Mind control. im gonna try out mind control in my deck =D
next mistral strong's effect is ok bah can protect u and 1.8 isnt tat small. its CCV-able too!
next is Foehn of iron chain. this card can be damn strong if ur playing the OTK combo lol. keep spam summon, summon this, use sirocco add all atack to this card....dunoe leh it most likely has 10k attack or so LOL. overall its direct attack effect is ok bah i guess...its change position effect is quite good. attack le change opponent monster's position then ur other bf attack the monster. plus if u hav Unity of family this card has 1300 attack...if got 2, this card has 2100 attack and can direct damage...
well so how to we actually play this deck? ive tried to test deck on my own. the usual opening move, provided u hav the cards in ur hand, is:
1)set or summon a bf, set Icarus attack!
2)use icarus to clear ur opponents field of cards, note now u hav a monster in grave
3)now then use ur unity of family stuff and the usual BF combos and swarm!
there is a little prob with this deck however its the same prob as all meta decks. The fear of oppression, or anti meta cards...which are realli irritating...
not to worry in ur side deck u might wanna include any of these cards:
royal decree
dust tornado
delta crow - anti reverse
malevolent catastrophe
but there shldnt be much of a prob since the deck already has heavy storm, giant trunade, 3 icarus attack
wont be posting up decklist now as deck isnt realli complete.
still gonna test the deck out
it might not work tat well but ill make improvements!
the thought of using CCV and DDV realli excites me =DDD
and the thought of having a field of a lot of monsters with more than 2k attack
and the finishing move with DDB...
EXCITING DUN U TINK? =DDD
pls comment in tagboard! and shoutout to seany: haha ur the only one who always tag in tagboard even though u dun understand ygo! thx! =DDD
Thursday, April 16, 2009
YGO ANCIENT PROPHECY CARD REVIEWS
hey guys gonna do some reviews on cards from the set!
u might wanna go to this link:
http://manjyomethunder.twoday.net/stories/5620322/
to check out the card effects and stats.
ok lets begin!
Black Feather Vayu of the big flag
Dark/lv1/winged beast/tuner attack 800 def 0
While this card is face-up on the field, this card cannot be used as Synchro Material. If this card is in your Graveyard, you can remove from play this card and a "Blackwing" non-Tuner monster in your Graveyard, and Special Summon 1 "Blackwing " Synchro Monster with an identical Level from your Extra Deck. The effect(s) of the Special Summoned monster by this effect is negated.
dont really nid much explanation here...synchro from grave, burial from DD it, synchro again...realli good card can seriously help with OTK...however one bad thing is currently in the game theres only 2 BF synchros...1 is lv6 another is lv 7...but still if u guys hav seen dian zhang's video, it is realli good. imagine u already synchroed 2 times by using vayu's effect, then u activate burial from DD, return 3 cards which in this case would be either 2 vayus 1 bf or 2 bf 1 vayu to ur grave...then synchro again...zzz its also CCV-able...its also a super rare...no complains
Black Feather Foehn the iron chain
dark/lv2/winged beast/attack 500 def 800
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by attacking directly, switch 1 face-up monster your opponent controls to Defense Position.
dont tink this card would see much play however there is some potential in it...maybe some crazy guy would jus spam ultimate offering and use sirocco's effect to pump attack to this guy! lol! its ability to change a monster's position is also rather good at times...also CCV-able
Jester Lord
dark/lv1/spellcaster/attack 0 def 0
If this is the only monster on the field, this card gains 1000 ATK for every Spell and Trap Card on the field.
wont see much of this...most likely used in fun decks! imagine some crazy anti meta deck. Set 5 S/T. summon this. 5k attack! no joke...
Jester confit
dark/lv1/spellcaster/ attack 0 def 0
This card can be Special Summoned from your hand to your side of the field in face-up Attack Position. If you Summon this card this way, you can return this card and 1 monster your opponent controls to the owner's hand during the End Phase of your opponent's next turn. Only 1 "Jester Confit" can be face-up on the field.
wow. free monarch tribute fodder. special summon for free=good. CCV-able...
Infernity Beast
dark/lv3/beast/ attack 1600 def 1300
While you have no cards in your hand, this card gains the following effect: ● When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
i guess everyone noes the reason. Beast. Level 3. Dark. beast synchro anyone?
Darksea rescue
dark/lv1/machine/ attack 0 def 0
When this card is sent to the Graveyard for the Synchro Summon of a Synchro Monster, draw 1 card from your Deck.
wont see much play however its effect is decent. synchro le draw one card. seems ok to me...CCV-able too
Darksea float
dark/lv1/machine/attack 0 def 300
When this card on the field is destroyed by a card effect and sent to the Graveyard, draw 1 card.
Hope someone finds some crazy combo with this card. destroyed by effect draw one card? CCV-able...hmm......
One shot rocket
wind/lv2/machine/tuner/ attack 0 def 0
If this card attacks, it is not destroyed by battle. After damage calculation, inflict damage to your opponent equal to half the attack of the target monster's ATK.
card needed to summon one shot canon...effect is qutie good too. but can it be competitive? maybe...
oh btw im gonna skip all the core chimails cos i feel that they are getting too much support...seriously...its bull****
Black shining G
earth/lv1/insect/ attack 200 def 500
When 1 Synchro Monsters is Special Summoned to your opponent's side of the field, activate by removing from play this card in your Graveyard. Destroy that 1 Synchro Monster
normal rare card. effect is OK...dun tink it will be of much play though...
Fishborg Gunner
water/lv1/fish/tuner/ attack 100 def 200
If you control a face-up level 3 or lower WATER monster, discard 1 card. Special Summon this card from your Graveyard. If this card is used Synchro Material Monster, the other Synchro Material Monsters must all be WATER monsters.
this card is good imo. u guys noe absolute synchron? summon diva synchro, SS another from deck, discard malicious/dasher/zombie carrier to grave from hand and SS this card from grave and synchro synchro synchro, finally miracle fusion and here comes big daddy of the ice! absolute zero! well however, it seems to work in theory but in game play...nvm gonna try it out soon =D
Armored psychiker
earth/lv6/psychic/ attack 2200 def 1800
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributes. If this card destroys a monster by battle, take damage equal to half the ATK of the destroyed monster. Also, you can Special Summon 1 monster from your Graveyard with an ATK equal to or lower than the damage you took.
dont tink psychic decks would be competitive however this card is GOOD. combo it with 'Brain exploitation research lab'. the special summoning psychic monster effect is quite good too...no complains!
Magicat
light/lv2/spellcaster/attack 600 def 500
If this card is used in the Synchro Summon of a Spellcaster-Type monster and sent to the Graveyard, you can return 1 Spell Card from your Graveyard to the top of your Deck.
return magic card to top of deck? IMBA! seriously i tink tat this card has lots of potential...but so far theres only 1 good spellcaster synchro which is arcantite...so the non tuner has to be a lv 5...still this card is strong. VERY strong
Minefield
earth/lv4/machine/ attack 1500 def 1000
When this face-up card is removed from the field, you can add 1 Field Spell Card from your Graveyard to your Hand.
well...OK card imo...helps with decks tat play lots of field cards...
XX-Saber Faultroll
earth/lv6/warrior/ attack 2004 def 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summon except you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 "X-Saber" monster from your Graveyard.
quite a good card for X sabers! reminds us of grandmaster? its SS effect is rather gay. can reborn any thing u like airbellum or even the next XXsaber card below! well the usual cat stuff: rescue cat> 2 airbellum> SS this card from hand? good card for X sabers overall
XX-Saber Reijigra
earth/lv1/Beast-warrior/ attack 200 def 1000
When this card is Normal Summoned or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
another X saber support card! also another good card. u can use this card to either reuse airbellum, faultroll or any other xsaber...get back faultroll and then SS faultroll if u hav 2 xsabers on field? or u can SS faultroll, use faultroll's effect to SS reijigra then return another xsaber monster to ur hand...wadeva haha. well as u can see now Xsabers hav good support however would they see lots of play? no one noes lol...SABER SLASH!!!!!
Ancient fairy dragon
light/lv7/dragon/synchro/ attack 2100 def 3000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. If you activated this effect, you cannot enter your Battle Phase this turn. Once per turn, you can destroy a Field Spell Card to gain 1000 Life Points, then add 1 Field Spell Card from your Deck to your hand.
haha no reason not to be here! another 5D card! SS lv 4 or lesser from hand is good although u skip ur battle phase...nvm its still good. the second effect is rather interesting. 1 card. Gear town. hope tat knocks some ideas into ur brain
One shot cannon
fire/lv3/machine/synchro/ attack 0 def 0
"one shot booster" + 1 non-Tuner monster
Once per turn, destroy 1 face-up monster on the field, and inflict damage equal to half the monster's ATK.
good effect. destroy opponent monster for free and get to do damage? however its summoning requirements are rather.....
Undead Skull daemon
dark/lv6/undead/synchro/ attack 2500 def 1200
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters.
All face-up Zombie-Type monsters you control cannot be destroyed by card effects.
good card imo. if only this card was released earlier b4 the banlist! good effect, protect ur undeads from effects...BUT look at its summoning requirements......zombie carrier and 2 other undead???? NOOOOO!!!! and its lv 6....zzzzzzzzz damn hell
Ancient holy wyvern
light/lv7/angel/synchro/ attack 2100 def 2000
1 LIGHT Tuner + 1 or more non-Tuner monsters
If your Life Points are higher than your opponent's, this card gains ATK equal to the difference. If your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to Special Summon it.
this card without doubt is GOOD. attack can reach quite high depending on situations...helps to take out big monsters...and its reborning effect is good too...compare it with colossal fighter...hmm...its also a light and if u see its summoning requirements it requires a light tuner. so it shld be played in a light deck i guess? so honest would realli help here. i would say this card still has potential...notice its a angel type...haha weird tot it was a dragon
XX-saber gatoms
earth/lv9/beast-warrior/synchro/ attack 3100 def 2600
1 Tuner Monster + 1 or more EARTH non-Tuner monsters
Activate by Tributing 1 "X-Saber" monster you control. Your opponent discards 1 card randomly from their hand.
so-so card...quite hard to summon though...effect is erm......zzzz
Advanced draw
normal spell
Activate by Tributing 1 face-up Level 8 or higher monster you control. Draw 2 cards.
woah summon barboros. activate this card. draw 2? lol or use it on other useless lv 8...wadeva..
Ancient forest
field card
When this card is activated, if there are any Defense Position monster(s) on the field, that monster(s) is changed to face-up Attack Position. Flip Effects are not activated at this time. Also, if a monster attacks, it is destroyed at the end of the Battle Phase.
seems like a freaking irritating card to play with...all monsters attack le then gone? wtf zzz luckily theres ancient fairy dragon to take care of these irritating craps haha
Future vison
field card
When a monster is Normal Summoned, it is removed from play. The removed monster is returned to the field during it's owner's next Standby Phase.
GOOD card. irritating card too. im nt sure if this works but similar to Dhero Doomlord, it might be possible to activate burial from DD to return the monster to the grave and thus the monster cannot come back to the field....nt sure though. still a good card
Unity of family
continuous spell
If all of the monsters in your Graveyard are of only 1 Type, all face-up monsters you control of that Type gain 800 ATK.
SIAO this card is cool. seriously. Black feather. the original combo of mystic plasma zone anyone? hahas. the usual OTK. activate this card with ultimate offering. activate black whirlwind. summon any BF and hav it gain 800 attack and due to ultimate offering u can seriously search out every single BF in ur deck...zzz even without the combo, this card is good. seriously 800 attack bonus is not a small thing to deal with. imagine summoning a sirocco with 2.8k attack, gale with 2.1k attack and can halve opponent monster attack...then foehn with 1.3k and can direct attack...BF arms wing and wing master with 3.1k and 3.3k attack respectively.....still can use in other type decks...dragon...red eyes darkness metal 3.6k dark horus 3.8k....i dun tink i hav to say more...
Water Hazard
continuous spell
If you control no monsters, you can Special Summon 1 level 4 or lower WATER monster from your Hand. This effect can only be used once per turn.
good card. SS water monster for free? good. although theres diva synchron out there now...dun tink water decks are strong...
Brain exploitation research lab
field card
While this card is on the field, once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon for the turn. When a Psychic-Type monster is Normal Summoned this way place 1 Psychic Counter on this card. Also, if you would pay Life Points in order to activate the effect of a Psychic-Type monster you control, you can remove 1 Psychic Counter from this card instead. When this card is removed from the field, its controller takes damage equal to the number of Psychic Counters that were on it ×1000
damn good card for psychic. once again psychic imo wont be a competitive deck but its still a damn good card! free extra normal summon = good. and its effect of giving those shitty tokens to ur psychics is quite goood too. no complains good card for psychic
Saber Slash
normal spell
Destroy a number of face-up cards on the field equal to the number of face-up "X-Saber" monsters you control.
1 word. WOW. good card. X-sabers...wonder if its even splashable in beast synchro...dun tink so though...but still a good card! if it could destroy both face up and face down....it would be godly hahas. use this card with the 2 XXsabers...good stuff =)
Sparkling sword
equip magic
equip only to a 'x-saber' monster. If the equipped monster destroy an opponent's monster by battle, destroy one card your opponent controls. Also, by releasing one monster, return this card from the graveyard to the top of the deck.
quite ok card bah...destroy free card and can be reused...so-so imo.
Pureflame eruption
normal spell
Special Summon as many FIRE monsters with 200 DEF from your Graveyard as possible. The monsters Special Summoned by this effect are removed from play during the end phase
good card for frembell....and erm maybe burn decks? -.- can combo with frembell helldog
Ancient leaf
normal spell
If your lifepoints are 9000 or higher, you can pay 2000 lifepoints to draw 2 cards.
haha! this card! dunoe how lucky would someone be to hav over 9000 lp in competitive duel. 9k lp or more pay 2k draw 2 cards! LOL!
Fossil examination
normal spell
Add 1 level 6 or lower Dinosaur-Type monster from your deck to your hand.
any card tat searches for cards from decks are considered good? lol but dinosaurs...fossil dino pachycephalo maybe? lol
Skill successor
normal trap
Increase the ATK of one monster on your side of the field by 400 points for this turn. Also, if this card exists in your Graveyard, you can remove this card from play to increase the ATK of a monster on your side of the Field by 800 points. (You can’t activate this effect the same turn this card was sent to the Graveyard).
quite ok card bah...not say very lousy...at times it might jus help out with the 800 bonus attack!
fairy winds
normal trap
Activate only when your opponent declares an attack. Destroy all face-up Spell and Traps on the field. Inflict 400 damage to each player for each one of their cards destroyed.
very good card. new card to kill anti meta decks? can be put in side decks...destroy tat irritating oppression or any other shit!
Discord
continuous trap
Neither player can Synchro Summon. Send this card to the Graveyard on the 3rd turn after the activation of this card.
no synchroing summoning for 3 turns. good card to stall...quite ok imo
Damage translation
normal trap
Any effect damage inflicted this turn is halved. During the End Phase of this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each effect that inflicted effect damage.
well...i dunoe if this card would see play...dun tink so...still it has a decent effect. if u fight demise bomber u might wanna use this! hahas.....get free tokens too...zzz
Battle teleportation
normal trap
If you control only 1 face-up Psychic-Type monster, activate by selecting that 1 monster. It can attack your opponent directly this turn. At the end of the Battle Phase of this turn, give control of it to your opponent.
lol can direct attack worh! BUT its a trap -.- zzz if only its a magic then it can be of some good fast use...
Heterogenous Conflict
normal trap
Activate if all monsters on the field are face-up. Both players send monsters from their respective sides of the field to the Graveyard until they are each controlling monsters of only 1 Type.
looks familiar? hey its another version of rivalry of warlords! except its nt continuous haha..
Divine Protection of the Ocean Dragon God
normal trap
Until the End Phase of this turn, face-up level 4 or lower WATER monsters you control cannot be destroyed by battle or by card effects.
hmm not a bad card protects ur water monsters...the good thing to note is tat ur monsters cant be destroyed by card effects too! so erm the only way to kill the monsters is by erm........hmm....soul exchange? LOL
Frembell counter
counter trap
Activate by removing from play 1 FIRE monster with 200 DEF in your Graveyard. Negate the activation of a Spell or Trap card and destroy it.
again good card for frembell...its almost free...
stunning upset
normal trap
Activate by selecting 1 face-up Attack Position level 2 or lower monster you control. Return all face-up level 7 or higher monsters on the field that were Special Summoned to their respective hands.
zzz this card is very situational lol. im nt sure if u can return synchros as the card states return the mosnters to the HAND and synchrros cant be returned to the hand...if u see the picture dark armed dragon is being returned...quite stupid imo. reuturn dark armed or judgment to opponents hand, he jus summon again lor -.-
there tats the end of the review...quite a decent pack bah...only a few praticular cards tat are really useful. and im not gonna tok abt the core chimails...they are seriously getting hell lot of support...even with this new shitty counter trap tat is damn hell good and their own draw engine and not to mention...their own call of the haunted! mtfk!.......dun even wanna tok abt it...
oh btw BUYING BF vayu of the big flag! damn its super rare! hahas
hey guys gonna do some reviews on cards from the set!
u might wanna go to this link:
http://manjyomethunder.twoday.net/stories/5620322/
to check out the card effects and stats.
ok lets begin!
Black Feather Vayu of the big flag
Dark/lv1/winged beast/tuner attack 800 def 0
While this card is face-up on the field, this card cannot be used as Synchro Material. If this card is in your Graveyard, you can remove from play this card and a "Blackwing" non-Tuner monster in your Graveyard, and Special Summon 1 "Blackwing " Synchro Monster with an identical Level from your Extra Deck. The effect(s) of the Special Summoned monster by this effect is negated.
dont really nid much explanation here...synchro from grave, burial from DD it, synchro again...realli good card can seriously help with OTK...however one bad thing is currently in the game theres only 2 BF synchros...1 is lv6 another is lv 7...but still if u guys hav seen dian zhang's video, it is realli good. imagine u already synchroed 2 times by using vayu's effect, then u activate burial from DD, return 3 cards which in this case would be either 2 vayus 1 bf or 2 bf 1 vayu to ur grave...then synchro again...zzz its also CCV-able...its also a super rare...no complains
Black Feather Foehn the iron chain
dark/lv2/winged beast/attack 500 def 800
This card can attack your opponent directly. When this card inflicts Battle Damage to your opponent by attacking directly, switch 1 face-up monster your opponent controls to Defense Position.
dont tink this card would see much play however there is some potential in it...maybe some crazy guy would jus spam ultimate offering and use sirocco's effect to pump attack to this guy! lol! its ability to change a monster's position is also rather good at times...also CCV-able
Jester Lord
dark/lv1/spellcaster/attack 0 def 0
If this is the only monster on the field, this card gains 1000 ATK for every Spell and Trap Card on the field.
wont see much of this...most likely used in fun decks! imagine some crazy anti meta deck. Set 5 S/T. summon this. 5k attack! no joke...
Jester confit
dark/lv1/spellcaster/ attack 0 def 0
This card can be Special Summoned from your hand to your side of the field in face-up Attack Position. If you Summon this card this way, you can return this card and 1 monster your opponent controls to the owner's hand during the End Phase of your opponent's next turn. Only 1 "Jester Confit" can be face-up on the field.
wow. free monarch tribute fodder. special summon for free=good. CCV-able...
Infernity Beast
dark/lv3/beast/ attack 1600 def 1300
While you have no cards in your hand, this card gains the following effect: ● When this card attacks, your opponent cannot activate Spell or Trap Cards until the end of the Damage Step.
i guess everyone noes the reason. Beast. Level 3. Dark. beast synchro anyone?
Darksea rescue
dark/lv1/machine/ attack 0 def 0
When this card is sent to the Graveyard for the Synchro Summon of a Synchro Monster, draw 1 card from your Deck.
wont see much play however its effect is decent. synchro le draw one card. seems ok to me...CCV-able too
Darksea float
dark/lv1/machine/attack 0 def 300
When this card on the field is destroyed by a card effect and sent to the Graveyard, draw 1 card.
Hope someone finds some crazy combo with this card. destroyed by effect draw one card? CCV-able...hmm......
One shot rocket
wind/lv2/machine/tuner/ attack 0 def 0
If this card attacks, it is not destroyed by battle. After damage calculation, inflict damage to your opponent equal to half the attack of the target monster's ATK.
card needed to summon one shot canon...effect is qutie good too. but can it be competitive? maybe...
oh btw im gonna skip all the core chimails cos i feel that they are getting too much support...seriously...its bull****
Black shining G
earth/lv1/insect/ attack 200 def 500
When 1 Synchro Monsters is Special Summoned to your opponent's side of the field, activate by removing from play this card in your Graveyard. Destroy that 1 Synchro Monster
normal rare card. effect is OK...dun tink it will be of much play though...
Fishborg Gunner
water/lv1/fish/tuner/ attack 100 def 200
If you control a face-up level 3 or lower WATER monster, discard 1 card. Special Summon this card from your Graveyard. If this card is used Synchro Material Monster, the other Synchro Material Monsters must all be WATER monsters.
this card is good imo. u guys noe absolute synchron? summon diva synchro, SS another from deck, discard malicious/dasher/zombie carrier to grave from hand and SS this card from grave and synchro synchro synchro, finally miracle fusion and here comes big daddy of the ice! absolute zero! well however, it seems to work in theory but in game play...nvm gonna try it out soon =D
Armored psychiker
earth/lv6/psychic/ attack 2200 def 1800
If you control a face-up Psychic-Type monster, you can Normal Summon this card without Tributes. If this card destroys a monster by battle, take damage equal to half the ATK of the destroyed monster. Also, you can Special Summon 1 monster from your Graveyard with an ATK equal to or lower than the damage you took.
dont tink psychic decks would be competitive however this card is GOOD. combo it with 'Brain exploitation research lab'. the special summoning psychic monster effect is quite good too...no complains!
Magicat
light/lv2/spellcaster/attack 600 def 500
If this card is used in the Synchro Summon of a Spellcaster-Type monster and sent to the Graveyard, you can return 1 Spell Card from your Graveyard to the top of your Deck.
return magic card to top of deck? IMBA! seriously i tink tat this card has lots of potential...but so far theres only 1 good spellcaster synchro which is arcantite...so the non tuner has to be a lv 5...still this card is strong. VERY strong
Minefield
earth/lv4/machine/ attack 1500 def 1000
When this face-up card is removed from the field, you can add 1 Field Spell Card from your Graveyard to your Hand.
well...OK card imo...helps with decks tat play lots of field cards...
XX-Saber Faultroll
earth/lv6/warrior/ attack 2004 def 1800
This card cannot be Normal Summoned or Set. This card cannot be Special Summon except you control 2 or more face-up "X-Saber" monsters. Once per turn, you can Special Summon 1 "X-Saber" monster from your Graveyard.
quite a good card for X sabers! reminds us of grandmaster? its SS effect is rather gay. can reborn any thing u like airbellum or even the next XXsaber card below! well the usual cat stuff: rescue cat> 2 airbellum> SS this card from hand? good card for X sabers overall
XX-Saber Reijigra
earth/lv1/Beast-warrior/ attack 200 def 1000
When this card is Normal Summoned or Special Summoned, you can add 1 "X-Saber" monster from your Graveyard to your hand.
another X saber support card! also another good card. u can use this card to either reuse airbellum, faultroll or any other xsaber...get back faultroll and then SS faultroll if u hav 2 xsabers on field? or u can SS faultroll, use faultroll's effect to SS reijigra then return another xsaber monster to ur hand...wadeva haha. well as u can see now Xsabers hav good support however would they see lots of play? no one noes lol...SABER SLASH!!!!!
Ancient fairy dragon
light/lv7/dragon/synchro/ attack 2100 def 3000
1 Tuner + 1 or more non-Tuner monsters
Once per turn, you can Special Summon 1 Level 4 or lower monster from your hand. If you activated this effect, you cannot enter your Battle Phase this turn. Once per turn, you can destroy a Field Spell Card to gain 1000 Life Points, then add 1 Field Spell Card from your Deck to your hand.
haha no reason not to be here! another 5D card! SS lv 4 or lesser from hand is good although u skip ur battle phase...nvm its still good. the second effect is rather interesting. 1 card. Gear town. hope tat knocks some ideas into ur brain
One shot cannon
fire/lv3/machine/synchro/ attack 0 def 0
"one shot booster" + 1 non-Tuner monster
Once per turn, destroy 1 face-up monster on the field, and inflict damage equal to half the monster's ATK.
good effect. destroy opponent monster for free and get to do damage? however its summoning requirements are rather.....
Undead Skull daemon
dark/lv6/undead/synchro/ attack 2500 def 1200
"Plaguespreader Zombie" + 2 or more non-Tuner Zombie-Type monsters.
All face-up Zombie-Type monsters you control cannot be destroyed by card effects.
good card imo. if only this card was released earlier b4 the banlist! good effect, protect ur undeads from effects...BUT look at its summoning requirements......zombie carrier and 2 other undead???? NOOOOO!!!! and its lv 6....zzzzzzzzz damn hell
Ancient holy wyvern
light/lv7/angel/synchro/ attack 2100 def 2000
1 LIGHT Tuner + 1 or more non-Tuner monsters
If your Life Points are higher than your opponent's, this card gains ATK equal to the difference. If your Life Points are lower than your opponent's, this card loses ATK equal to the difference. When this card is destroyed by battle and sent to the Graveyard, you can pay 1000 Life Points to Special Summon it.
this card without doubt is GOOD. attack can reach quite high depending on situations...helps to take out big monsters...and its reborning effect is good too...compare it with colossal fighter...hmm...its also a light and if u see its summoning requirements it requires a light tuner. so it shld be played in a light deck i guess? so honest would realli help here. i would say this card still has potential...notice its a angel type...haha weird tot it was a dragon
XX-saber gatoms
earth/lv9/beast-warrior/synchro/ attack 3100 def 2600
1 Tuner Monster + 1 or more EARTH non-Tuner monsters
Activate by Tributing 1 "X-Saber" monster you control. Your opponent discards 1 card randomly from their hand.
so-so card...quite hard to summon though...effect is erm......zzzz
Advanced draw
normal spell
Activate by Tributing 1 face-up Level 8 or higher monster you control. Draw 2 cards.
woah summon barboros. activate this card. draw 2? lol or use it on other useless lv 8...wadeva..
Ancient forest
field card
When this card is activated, if there are any Defense Position monster(s) on the field, that monster(s) is changed to face-up Attack Position. Flip Effects are not activated at this time. Also, if a monster attacks, it is destroyed at the end of the Battle Phase.
seems like a freaking irritating card to play with...all monsters attack le then gone? wtf zzz luckily theres ancient fairy dragon to take care of these irritating craps haha
Future vison
field card
When a monster is Normal Summoned, it is removed from play. The removed monster is returned to the field during it's owner's next Standby Phase.
GOOD card. irritating card too. im nt sure if this works but similar to Dhero Doomlord, it might be possible to activate burial from DD to return the monster to the grave and thus the monster cannot come back to the field....nt sure though. still a good card
Unity of family
continuous spell
If all of the monsters in your Graveyard are of only 1 Type, all face-up monsters you control of that Type gain 800 ATK.
SIAO this card is cool. seriously. Black feather. the original combo of mystic plasma zone anyone? hahas. the usual OTK. activate this card with ultimate offering. activate black whirlwind. summon any BF and hav it gain 800 attack and due to ultimate offering u can seriously search out every single BF in ur deck...zzz even without the combo, this card is good. seriously 800 attack bonus is not a small thing to deal with. imagine summoning a sirocco with 2.8k attack, gale with 2.1k attack and can halve opponent monster attack...then foehn with 1.3k and can direct attack...BF arms wing and wing master with 3.1k and 3.3k attack respectively.....still can use in other type decks...dragon...red eyes darkness metal 3.6k dark horus 3.8k....i dun tink i hav to say more...
Water Hazard
continuous spell
If you control no monsters, you can Special Summon 1 level 4 or lower WATER monster from your Hand. This effect can only be used once per turn.
good card. SS water monster for free? good. although theres diva synchron out there now...dun tink water decks are strong...
Brain exploitation research lab
field card
While this card is on the field, once per turn, you can Normal Summon 1 Psychic-Type monster in addition to your Normal Summon for the turn. When a Psychic-Type monster is Normal Summoned this way place 1 Psychic Counter on this card. Also, if you would pay Life Points in order to activate the effect of a Psychic-Type monster you control, you can remove 1 Psychic Counter from this card instead. When this card is removed from the field, its controller takes damage equal to the number of Psychic Counters that were on it ×1000
damn good card for psychic. once again psychic imo wont be a competitive deck but its still a damn good card! free extra normal summon = good. and its effect of giving those shitty tokens to ur psychics is quite goood too. no complains good card for psychic
Saber Slash
normal spell
Destroy a number of face-up cards on the field equal to the number of face-up "X-Saber" monsters you control.
1 word. WOW. good card. X-sabers...wonder if its even splashable in beast synchro...dun tink so though...but still a good card! if it could destroy both face up and face down....it would be godly hahas. use this card with the 2 XXsabers...good stuff =)
Sparkling sword
equip magic
equip only to a 'x-saber' monster. If the equipped monster destroy an opponent's monster by battle, destroy one card your opponent controls. Also, by releasing one monster, return this card from the graveyard to the top of the deck.
quite ok card bah...destroy free card and can be reused...so-so imo.
Pureflame eruption
normal spell
Special Summon as many FIRE monsters with 200 DEF from your Graveyard as possible. The monsters Special Summoned by this effect are removed from play during the end phase
good card for frembell....and erm maybe burn decks? -.- can combo with frembell helldog
Ancient leaf
normal spell
If your lifepoints are 9000 or higher, you can pay 2000 lifepoints to draw 2 cards.
haha! this card! dunoe how lucky would someone be to hav over 9000 lp in competitive duel. 9k lp or more pay 2k draw 2 cards! LOL!
Fossil examination
normal spell
Add 1 level 6 or lower Dinosaur-Type monster from your deck to your hand.
any card tat searches for cards from decks are considered good? lol but dinosaurs...fossil dino pachycephalo maybe? lol
Skill successor
normal trap
Increase the ATK of one monster on your side of the field by 400 points for this turn. Also, if this card exists in your Graveyard, you can remove this card from play to increase the ATK of a monster on your side of the Field by 800 points. (You can’t activate this effect the same turn this card was sent to the Graveyard).
quite ok card bah...not say very lousy...at times it might jus help out with the 800 bonus attack!
fairy winds
normal trap
Activate only when your opponent declares an attack. Destroy all face-up Spell and Traps on the field. Inflict 400 damage to each player for each one of their cards destroyed.
very good card. new card to kill anti meta decks? can be put in side decks...destroy tat irritating oppression or any other shit!
Discord
continuous trap
Neither player can Synchro Summon. Send this card to the Graveyard on the 3rd turn after the activation of this card.
no synchroing summoning for 3 turns. good card to stall...quite ok imo
Damage translation
normal trap
Any effect damage inflicted this turn is halved. During the End Phase of this turn, Special Summon 1 "Ghost Token" (Fiend-Type/DARK/Level 1/ATK 0/DEF 0) in Defense Position for each effect that inflicted effect damage.
well...i dunoe if this card would see play...dun tink so...still it has a decent effect. if u fight demise bomber u might wanna use this! hahas.....get free tokens too...zzz
Battle teleportation
normal trap
If you control only 1 face-up Psychic-Type monster, activate by selecting that 1 monster. It can attack your opponent directly this turn. At the end of the Battle Phase of this turn, give control of it to your opponent.
lol can direct attack worh! BUT its a trap -.- zzz if only its a magic then it can be of some good fast use...
Heterogenous Conflict
normal trap
Activate if all monsters on the field are face-up. Both players send monsters from their respective sides of the field to the Graveyard until they are each controlling monsters of only 1 Type.
looks familiar? hey its another version of rivalry of warlords! except its nt continuous haha..
Divine Protection of the Ocean Dragon God
normal trap
Until the End Phase of this turn, face-up level 4 or lower WATER monsters you control cannot be destroyed by battle or by card effects.
hmm not a bad card protects ur water monsters...the good thing to note is tat ur monsters cant be destroyed by card effects too! so erm the only way to kill the monsters is by erm........hmm....soul exchange? LOL
Frembell counter
counter trap
Activate by removing from play 1 FIRE monster with 200 DEF in your Graveyard. Negate the activation of a Spell or Trap card and destroy it.
again good card for frembell...its almost free...
stunning upset
normal trap
Activate by selecting 1 face-up Attack Position level 2 or lower monster you control. Return all face-up level 7 or higher monsters on the field that were Special Summoned to their respective hands.
zzz this card is very situational lol. im nt sure if u can return synchros as the card states return the mosnters to the HAND and synchrros cant be returned to the hand...if u see the picture dark armed dragon is being returned...quite stupid imo. reuturn dark armed or judgment to opponents hand, he jus summon again lor -.-
there tats the end of the review...quite a decent pack bah...only a few praticular cards tat are really useful. and im not gonna tok abt the core chimails...they are seriously getting hell lot of support...even with this new shitty counter trap tat is damn hell good and their own draw engine and not to mention...their own call of the haunted! mtfk!.......dun even wanna tok abt it...
oh btw BUYING BF vayu of the big flag! damn its super rare! hahas
Wednesday, April 15, 2009
YGO Damage report!
hey guys long time no post le haha
so today actually planned to watch movie
then sean say aiqi run up his bus...zzz
so anyways found out tat today Ancient Prophecy out in our 'favourite' stall
went down with stan to whack 'a few' packs!
notice the 'a few'....
damage report is as follows:
-Ancient fairy dragon, ultimate rare ( ^_^ )
-earthbound god chacu challhua, ultra rare (MTFK!)
- 2 earthbound god cusilla, 1 ultra and 1 ultimate ( even more MTFK! )
-BF vayu of the big flag, super rare ( OMFG ITS SUPER RARE! and its like buy 3 box get one! so lucky! this one hav to thank stan for picking the box XD)
-Jester confit, super rare
-One shot cannon, super rare
-Undead skull demon, ultra rare
-ancient holy wyvern, super rare
-XX-saber Gatoms, ultra rare
-Future vision, super rare
-Skill successor, super rare
as u can see ive gottene very single synchro in the pack! thx to stanley's imba luck haha
also i hav 288 common or rare cards -.-
well spoiler isnt out yet hope it comes out faster so i can check effects! =D
On a second note, it isnt realli a damage report lol
the foils i got are actually not bad, other than the earthbounds -.-
NEXT THING!
I MADE $180 DOLLAR TODAY MUAHAHHAHAH
i hav to thank my cousin who gave me his deck and his 15 synchros
thx to him i have:
3 stardust
4 red demon
3 dark end dragon
3 goyou
3 blackrose
and over 30 other synchros =D
and not to miss out cards from his deck including allure
so i sold away 1 stardust, 2 red demon, 1 goyou, 1 blackrose and a few particular cards from my album including:
1 judgment dragon (doenst matter as i still hav 2!)
1 lyla (meh)
1 allure (i still have 7 -.-)
1 PMD (stupid card)
2 caius (still hav 3 i tink)
1 heraklinos (meh still hav 1)
1 dark bribe (still hav 2 more lol)
1 obelisk (meh)
1 skill drain (lol -.-)
2 earthbound shitty gods (go away earthbounds i dun wan u!)
AND MADE $180! LOL
i also got my BF arms wing for cheap price! =D
anyway wanna thank stan for wasting his time accompanying me and helping me pressure uncle to buy my card at higher price! LOL!
hahas tats all for damage report! cya!
hey guys long time no post le haha
so today actually planned to watch movie
then sean say aiqi run up his bus...zzz
so anyways found out tat today Ancient Prophecy out in our 'favourite' stall
went down with stan to whack 'a few' packs!
notice the 'a few'....
damage report is as follows:
-Ancient fairy dragon, ultimate rare ( ^_^ )
-earthbound god chacu challhua, ultra rare (MTFK!)
- 2 earthbound god cusilla, 1 ultra and 1 ultimate ( even more MTFK! )
-BF vayu of the big flag, super rare ( OMFG ITS SUPER RARE! and its like buy 3 box get one! so lucky! this one hav to thank stan for picking the box XD)
-Jester confit, super rare
-One shot cannon, super rare
-Undead skull demon, ultra rare
-ancient holy wyvern, super rare
-XX-saber Gatoms, ultra rare
-Future vision, super rare
-Skill successor, super rare
as u can see ive gottene very single synchro in the pack! thx to stanley's imba luck haha
also i hav 288 common or rare cards -.-
well spoiler isnt out yet hope it comes out faster so i can check effects! =D
On a second note, it isnt realli a damage report lol
the foils i got are actually not bad, other than the earthbounds -.-
NEXT THING!
I MADE $180 DOLLAR TODAY MUAHAHHAHAH
i hav to thank my cousin who gave me his deck and his 15 synchros
thx to him i have:
3 stardust
4 red demon
3 dark end dragon
3 goyou
3 blackrose
and over 30 other synchros =D
and not to miss out cards from his deck including allure
so i sold away 1 stardust, 2 red demon, 1 goyou, 1 blackrose and a few particular cards from my album including:
1 judgment dragon (doenst matter as i still hav 2!)
1 lyla (meh)
1 allure (i still have 7 -.-)
1 PMD (stupid card)
2 caius (still hav 3 i tink)
1 heraklinos (meh still hav 1)
1 dark bribe (still hav 2 more lol)
1 obelisk (meh)
1 skill drain (lol -.-)
2 earthbound shitty gods (go away earthbounds i dun wan u!)
AND MADE $180! LOL
i also got my BF arms wing for cheap price! =D
anyway wanna thank stan for wasting his time accompanying me and helping me pressure uncle to buy my card at higher price! LOL!
hahas tats all for damage report! cya!
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